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NA 7/12/18 - Hidden Changes Patch 95.11.NA

Jul 12
- Vahr (真理)

These are the changes made that are not mentioned on the official NA patch notes that I’ve datamined or observed.

This is the 11th patch for Level 95, which I will refer to as Patch 95.11.NA and mostly corresponds to the changes in Patch 95.11.KR.

More things may be added (especially to the bug/error list) as we find them.

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Some of the notes below are not changes per-se, but rather for ease of confirmation.

Work in progress

General

  • Some MIDs now appear as a plain old number instead of the M:1234 format

Labyrinth

Drop Info

Volcano Nest

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*Lab Accessory: Lv1 72%, Lv2 20%, Lv3 8.4%, Lv4 1.2%, Lv5 0.4%. Each accessory option is equal chance.

Scaling

HP

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  • HP growth is 13.5% per floor from the previous floor

As a rough guide to compare floor difficulty, here is a table that shows the approximate half HP and quarter HP of a given floor (e.g. F44 is about half F50 and F39 is about a quarter)

Floor Half HP Quarter HP
50 44 39
44 38 33
38 19 9

Damage

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  • Damage growth is 8% per floor from the previous floor

Lebrium Points

*Note: Does not included the single LP you’re guaranteed regardless of floor (so just add +1 to all of these if you want the actual amount you get)

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Maps

Classes

Guardian

  • Divine Punishment EX no longer heals
  • Divine Judgement max level reduced from 12 -> 11

Bugs

Classes

Guardian

  • If you maxed Divine Judgement prior to the patch, you cannot use it or skill reset
  • Awakened Divine Barrier does not restore 1% HP every 2s
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